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About File Format for FumeFX
#4
Filip Kaczorek Wrote:There is a trap here.
If a format lets you pick between 24bit and 32 bit (like tga) it means that 32bit mode is for all channels together (8bitR, 8bitG, 8bitB, 8bitAlpha)
TGA does not support floating point renders (16bit and 32 bit).

I always use EXR, and I have never experienced those color changes (gamma) between renders.
If you mean that a render in 3dsMax VFB looks different than in PS or AE then it's correct.
You just have to instruct AE to use linear gamma in file Interpret settings.

I misunderstood about 32bit mode for TGA.(i thought 32bit meant be floating point.. my bad XP)
As you said, using linear gamma in file interpert setting in AE, it did work fine Big Grin

Thanks for reply, Filip.
Cheers!!
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