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blowtorch settings
#2
For this I would just use a geometry with a looping flame texture mapped on it.

FumeFX is better for fire with many flames and turbulent motion in it.

But if you want your torch to look more like a dancing flame in the beginning, you could use fumeFX. when you want the flame to get straight, just use a simple source with strong directional velocity and set turbulence and vorticity to zero as a starting point. Also set the emiter turbulence to zero.
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