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FumeFX1.2 and MR network Rendering
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K, so quick question.

we have the MR render licenses installed on our farm. Those are all good to go. So my question is..

in my local scene before I submit to the farm. I have the FumeFX-mr shader picked in a slot in my material editor. Now, do I need to apply that to anything? or is it just needed in Max's material slot?

I pick the shader and all I get is a "Reauthorize FumeFX-mr" button in it's options. Do I need to authorize anything? If I do pick this button, nothing happends.
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