05-07-2009, 06:50 PM
Thanks.
As soon as i get home tonight, i will send it on a free space and post the link here.
The lighting department suggested the following:
* set filter size and density to 1 if lower ( done )
* increase number of rays ( done )
* increase sample reflection on mia_material ( i have no relfection in scene, it shouldn't affect anything? )
* optimized reflection turned on in your mia_material may cause flickering ( again, i have no relfection in scene, it shouldn't affect anything? )
* Check if Area Light or Reflective Panels are not causing the flickering ( i lighted my scene with two spotlights.)
* If your objects are not moving, use "Append Mode" instead of overwrite each FG files per frame. You can preview the FG points using the diagnostic panel in the "mental ray" options.
Let's wait and see in my scene.
As soon as i get home tonight, i will send it on a free space and post the link here.
The lighting department suggested the following:
* set filter size and density to 1 if lower ( done )
* increase number of rays ( done )
* increase sample reflection on mia_material ( i have no relfection in scene, it shouldn't affect anything? )
* optimized reflection turned on in your mia_material may cause flickering ( again, i have no relfection in scene, it shouldn't affect anything? )
* Check if Area Light or Reflective Panels are not causing the flickering ( i lighted my scene with two spotlights.)
* If your objects are not moving, use "Append Mode" instead of overwrite each FG files per frame. You can preview the FG points using the diagnostic panel in the "mental ray" options.
Let's wait and see in my scene.
Pierre-Simon Henri
FX Animator
Montreal
"À force de vérité, j'ai de mon vivant conquis l'univers."
--- Faust
FX Animator
Montreal
"À force de vérité, j'ai de mon vivant conquis l'univers."
--- Faust

