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Blocky Artifacts
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Newbie Fumefx user desperately trying to get rid of blocky artifacts in simulation/render.
I've tried scaling down the source object, increasing the grid spacing, and increasing
simulation quality but no luck. If I reduce the grid spacing any further I'll start to get
application out of memory errors while running the simulation. Any and all help would
be greatly appreciated. I've attached a jpeg of my render and settings.


Thanks,


Lawrence.
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