01-11-2009, 05:24 PM
Thanks Kresimir,
The last panel in the image (the bottom right) has AutoVolume set with shadows segments, yet it still exhibits unusual behavior. I did "bump" the grids along the z-axis and this was the best it looked. Previously there was a huge black artifact the size of the bottom of the grid. It is affecting the alpha. I attached a .png with alpha channel below.
Although the single grid on the bottom left (with autovolume on) renders more accurately than the image directly above it (in which Autovolume was off) the base of the fire has a strange angle to it.
Also the amount of GI was not changed (set to 2.5) in the FumeFX render panel the GI multiplier seems to be quite a bit stronger with MR than Vray.
The last panel in the image (the bottom right) has AutoVolume set with shadows segments, yet it still exhibits unusual behavior. I did "bump" the grids along the z-axis and this was the best it looked. Previously there was a huge black artifact the size of the bottom of the grid. It is affecting the alpha. I attached a .png with alpha channel below.
Although the single grid on the bottom left (with autovolume on) renders more accurately than the image directly above it (in which Autovolume was off) the base of the fire has a strange angle to it.
Also the amount of GI was not changed (set to 2.5) in the FumeFX render panel the GI multiplier seems to be quite a bit stronger with MR than Vray.
blower of smoke ..ooOO

