01-06-2009, 10:34 AM
It works exactly the same as 3DsMaxs network license. You have one mashine in your network designated as the license server.
You instal TurboSquids DCPFlics there.
Now on every Max mashine you install the plugins (or make a network shared plugin folder - that's a different story) and when you run each plugin for the first time it will ask you for a license. You input the IP of the license server mashine with the DCPFlics installed and that's it.
!The first time you run the plugin ever - you have to register it, so after you input the IP on the Max mashine you will be prompted to do so!
Basically all the licences reside on one mashine in the network - all others connect to it and "ask" if they can borrow a license for a particular plugin - if the license server has the license and it's not already in use by another mashine it gives it.
You instal TurboSquids DCPFlics there.
Now on every Max mashine you install the plugins (or make a network shared plugin folder - that's a different story) and when you run each plugin for the first time it will ask you for a license. You input the IP of the license server mashine with the DCPFlics installed and that's it.
!The first time you run the plugin ever - you have to register it, so after you input the IP on the Max mashine you will be prompted to do so!
Basically all the licences reside on one mashine in the network - all others connect to it and "ask" if they can borrow a license for a particular plugin - if the license server has the license and it's not already in use by another mashine it gives it.

