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FumeFX communicating progress to Deadline
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I am making a fumeFX submission script for deadline 3 and was wondering if there was a way to communicate the update progress of the fume sim to deadline via the DeadlineUtil.LogMessage command
I am running the net sim as a script job so i am calling $fume.simulate(), not using the $fume.BackBurnerSim property. If this matters i can change it.

Cheers!
Jordan Walsh
VFX Technical Director

Showreel 2012
Check out my scripts on ScriptSpot!
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