08-08-2008, 10:15 AM
Hi Brian,
If FumeFX was rendered in viewport, it means that data is loaded in memory.
Now, if you do not get any shadow from a FumeFX with IM enabled, it means that IM was not build and
this will happen if you left out of memory. With lots of memory allocation, it can get fragmented.
Even if still have 20% free memory, maybe there is a big chunk that cannot fit into any empty slot (so to speak).
For next update, I will try to log somehow if user end up with low memory on IM.
Regards,
Kresimir
If FumeFX was rendered in viewport, it means that data is loaded in memory.
Now, if you do not get any shadow from a FumeFX with IM enabled, it means that IM was not build and
this will happen if you left out of memory. With lots of memory allocation, it can get fragmented.
Even if still have 20% free memory, maybe there is a big chunk that cannot fit into any empty slot (so to speak).
For next update, I will try to log somehow if user end up with low memory on IM.
Regards,
Kresimir

