08-04-2008, 07:31 PM
For now, an efficient method i've been using to fill in unshadowed areas of smoke with light is to go to each light and drop the shadow density from 1.0 down to .9 or so. Works so so - a decent work-around for now.
BRIAN DEMETZ
Senior Technical Director
Final Light VFX
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Senior Technical Director
Final Light VFX
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