05-12-2008, 07:44 PM
Hi, It could be caused by fluid mapping.
Do you have different fluid mapping textures for fire and smoke?
Try with assigning exactly same noise texture for fire and smoke then render.
I had a similar problem.
Do you have different fluid mapping textures for fire and smoke?
Try with assigning exactly same noise texture for fire and smoke then render.
I had a similar problem.

