02-01-2008, 10:04 PM
That's what I thought. This is a local render, scanline. The ram usage is total for the sims, not per sim, unfortunately. The box has 10GB available, so we have plenty of ram here.
I'm assuming I can trust the max render window and XP's task manager to give me an accurate memory usage statistic.
This is actually happening from two different lights (RGB lighting) on different frames. I've tried it on different boxes, with the same results.
I'm assuming I can trust the max render window and XP's task manager to give me an accurate memory usage statistic.

This is actually happening from two different lights (RGB lighting) on different frames. I've tried it on different boxes, with the same results.

