01-31-2008, 05:12 AM
I have just about finished a script that does pretty much exactly what you're looking for (and probably what you already have rif)-- we have this issue all the time-- it's called Fume Source Manager. It can duplicate an object source to selected geometry (sets the object in the src) and then it has rollouts for all of the parameters of an object source. Then, based on the sources you have selected (will probably change this to a dropdown of selection sets or something instead) you can change all of the settings at once to all of the sources selected (with variation as well)... The main problem I'm having right now is the *fume*.addsource method. I would like the script to automatically add the sources to the fume grid chosen in the ui, but for some reason i keep getting "unknown system exception" can anybody else confirm issues with .addsource??? If i do it through the listener it occasionally crashes max...
Also: just wondering rif, if you know of a way to add / append an object to an object source without it already having something defined...?
Emil: if you're interested I can post what I have so far, minus the part with adding the duplicated source to the fumegrid for you if you want.
Also: just wondering rif, if you know of a way to add / append an object to an object source without it already having something defined...?
Emil: if you're interested I can post what I have so far, minus the part with adding the duplicated source to the fumegrid for you if you want.

