06-12-2007, 11:34 AM
Hello,
Maybe it is related to the Sea Surface material reflections and refractions ?
I guess that Simaple Wave Daemon creates a mesh that ends up with infinite number of reflection or refractions which halts rendering.
You can send me a sample scene that halts rendering so that we can dig into it.
Please send to mailto
upport@afterworks.com
Regards,
Kresimir
Maybe it is related to the Sea Surface material reflections and refractions ?
I guess that Simaple Wave Daemon creates a mesh that ends up with infinite number of reflection or refractions which halts rendering.
You can send me a sample scene that halts rendering so that we can dig into it.
Please send to mailto
upport@afterworks.comRegards,
Kresimir

