11-08-2006, 03:53 PM
Thanks for the invitation, already there
)))
But it's not a matter of "how to". I know from the beginning exactly what components will I be needing and how I'm gonna connect them. It's just that building so many particle groups and their behaviour groups takes much longer than building events in PFlow
One thing that I especialy miss in TP is spawning based on distance not rate, I have to program it each time
(
)))But it's not a matter of "how to". I know from the beginning exactly what components will I be needing and how I'm gonna connect them. It's just that building so many particle groups and their behaviour groups takes much longer than building events in PFlow

One thing that I especialy miss in TP is spawning based on distance not rate, I have to program it each time
(

