09-03-2024, 09:21 AM
Hello,
To render FumeFX with V-Ray the proper way is to sim to .vdb and use VRay volume grid as this is the only way to get the maximum out of V-Ray, including V-Ray GPU.
In FumeFX 6.1.2 we have added a new shader that simplifies the process so artists can skip tedious setup tasks:
http://docs.afterworks.com/FumeFX6max/6%201%202.htm
I see your point and if there is more interest we might include AfterBurn into the future FumeFX 6+ package in addition to other tools that we have added so far.
Thank you.
To render FumeFX with V-Ray the proper way is to sim to .vdb and use VRay volume grid as this is the only way to get the maximum out of V-Ray, including V-Ray GPU.
In FumeFX 6.1.2 we have added a new shader that simplifies the process so artists can skip tedious setup tasks:
http://docs.afterworks.com/FumeFX6max/6%201%202.htm
I see your point and if there is more interest we might include AfterBurn into the future FumeFX 6+ package in addition to other tools that we have added so far.
Thank you.
Best regards,
Kresimir Tkalcec
Kresimir Tkalcec

