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Render fire in Redshift for Max?
#5
Sorry but same newby problem again (trying to render smoke in Redshift):
- I create a FumeFx + SimpleSource and sim it
- I set its Volume shader shading to "Arnold/Redshift volume
- I set RS to brute force GI
- I assign an "RS volume" material to FumeFx001 (with Smoke assigned to emission channel)
- I create an RSphysicallight and set its "Volume contribution scale" to 1
...and nothing renders...
-
Max 2021 + FumeFX 5.1.2 + RTX3090 + Redshift 3.0.30
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Messages In This Thread
Render fire in Redshift for Max? - by Fabrice - 01-08-2023, 04:24 PM
RE: Render fire in Redshift for Max? - by Fabrice - 01-09-2023, 02:56 PM
RE: Render fire in Redshift for Max? - by Fabrice - 03-02-2023, 02:47 PM
RE: Render fire in Redshift for Max? - by Fabrice - 03-03-2023, 09:47 AM

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