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FumeFX Vorticity / Krakatoa Water Foam
#4
Hello,

We can add to NodeWorks ReadVoxel node vorticity output, so one could iterate over all voxels in the sim and generate particles where vorticity value is above some threshold.
Best regards,
Kresimir Tkalcec
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Messages In This Thread
FumeFX Vorticity / Krakatoa Water Foam - by Imatk - 11-22-2022, 05:47 AM
RE: FumeFX Vorticity / Krakatoa Water Foam - by Kresimir Tkalcec - 11-22-2022, 03:55 PM

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