02-18-2022, 03:05 PM
Hello Jumpei,
Thank you for your questions.
The systemscale is just used to internally multiple the gravity, internal tubulent noise scale and rendering.
In rendering it is a linear transform, not a volume(cubic).
TimeScale is used to accelerate or decelerate simulation, but you can also change the simulation speed with Retimer in
a more predictable way as Time Scale alters the simulation look.
You're welcome to ask any questions you might have.
Best regards,
Kresimir Tkalcec
Thank you for your questions.
The systemscale is just used to internally multiple the gravity, internal tubulent noise scale and rendering.
In rendering it is a linear transform, not a volume(cubic).
TimeScale is used to accelerate or decelerate simulation, but you can also change the simulation speed with Retimer in
a more predictable way as Time Scale alters the simulation look.
You're welcome to ask any questions you might have.
Best regards,
Kresimir Tkalcec

