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old library scenes, v3>v4>v5
#2
With FumeFX 5, use Vorticity 2 if switching from FFX 4.
For emission from Object Sources, you can add some noise emission map to add more velocity turbulence as FFX4 had issues that caused velocities on object sources to go wild.
Everything else is more or less the same - it's the boundary conditions that are fixed and improved with FFX5.

Also can try to use the use FFX4 solver option that will create as much as possible close simulation as it was with FumeFX 4.

Regards,
Kresimir Tkalcec
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