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Collision accuracy?
#2
Hi, Have you tried changing the voxel size value? You can access this parameter under the collision object tag. The online manual says:

"Voxel Size Scale - For an object that does not require a lot of detail in the simulation, user can reduce voxelization resolution. Higher Voxel Size Scale means less memory consumption."

So my guess is try lowering the voxel size value of your simulation. Also check the relative scale of your object to the scene. I can only imagine that scene/object size has an effect on the simulation.

But these are just my guesses. Id love to hear from someone that really knows

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