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Fumefx 4.1.1 crash when multiple effectors are used
#5
Hello,

Thank you for the scene.
The problem is actually in using an Effector with Turbulence noise scale - scale can become really small and it causes invalid velocities.
We have fixed this for FumeFX 5.0.1, but for 4.1.1 you'll need to skip using it in this way.

Best regards,
Kresimir Tkalcec
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