11-05-2006, 10:27 PM
I'm using simple waves in my ocean to simulate the deep ocean swells while the regular seasurface does the smaller waves.
My problem is, when I try to dynamically float an object in my ocean, the simple waves are ignored and the object only reacts to the seasurface waves. Is there any way around this?
Rhys.
My problem is, when I try to dynamically float an object in my ocean, the simple waves are ignored and the object only reacts to the seasurface waves. Is there any way around this?
Rhys.