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object source emission pattern - Printable Version

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object source emission pattern - dagoose - 06-05-2014

Hi,

when I use a polyPlane or a circle plane (cylinder cap) to emit smoke from (fuel inactive, aslo all turbulences and vorticity switched off) I get patterns in the emission.

I would expect a uniformly distributed smoke emission over the whole surface (which I then could breakup exactly the way I want with a intensity texture in the smoke slot).
Instead I get always patterns like the attached image shows.

[ATTACHMENT NOT FOUND]

Am I missing something? I tryed volume, shell ... free flow. Doesn't matter.

Cheers

Rico


Re: object source emission pattern - sitnisati - 06-06-2014

Hello,

A little bit of noise on the object source make things look better - please check the attached scene.

Regards,
Kresimir Tkalcec