• 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
MaxScript access to SpaceWarps/Effectors
#1
Hi!

I would like to read out all used objects of a FumeFX-container via MaxScript. It works with sources and geo-objects, as stated in the documentation (numsources(), getsource(), etc). Is this also possible with Space Warps and Effectors? I could not find it in the helpfile and was not able to guess the function-names.

Edit: I just noticed that the AddObject-function seems to be not working in FumeFX 3.5.1. Is this correct or am I doing something wrong?


Thanks in advance

Bjoern
  Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)