• 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Flickering Light in Dreamscape Animation
#1
I have been hit and miss on rendering an animation that shows sky and the lighting is very erratic. I have had experience with using GI and the calculations are not consistent but I don't know in dreamscape how to get around it. Any suggestions?
Is there a way to calcilate the GI once and use it on every frame? This may also reduce my rendering times Big Grin
  Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 1 Guest(s)