03-08-2007, 06:34 PM
I am having a small problem.
I have a reactor simulation with a fragmented object. When the object impacts the collision surface I would like flaming fragments. I have succeeded using pflow but...I was wondering if it was possible to used grouped objects with the object source emitter.
When I go to add the object source it will only select one fragment of the group object. Is there a workaround for this or do I have to try and add an object source for every fragment?
Thanks,
John
I have a reactor simulation with a fragmented object. When the object impacts the collision surface I would like flaming fragments. I have succeeded using pflow but...I was wondering if it was possible to used grouped objects with the object source emitter.
When I go to add the object source it will only select one fragment of the group object. Is there a workaround for this or do I have to try and add an object source for every fragment?
Thanks,
John

