01-24-2007, 09:59 AM
With the SimpleSource´s SourceController i can do the following at the moment:
One Source creates temperature, and another Source creates smoke, depending on voxels temperature.
Because temperature behaves other than velocity, i would like to have one Source creating Speed/Velocity, and another Source creating Smoke, depending on a voxel´s velocity.
Or, in other words, i wish in the SourceController the option to choose "VoxelVelocity", additional to the existing "VoxelFuel", "VoxelTemperature",...
(at the moment there is a workaround, going over ParticleFlow, because PFlow is already able to spawn depending on velocity)
One Source creates temperature, and another Source creates smoke, depending on voxels temperature.
Because temperature behaves other than velocity, i would like to have one Source creating Speed/Velocity, and another Source creating Smoke, depending on a voxel´s velocity.
Or, in other words, i wish in the SourceController the option to choose "VoxelVelocity", additional to the existing "VoxelFuel", "VoxelTemperature",...
(at the moment there is a workaround, going over ParticleFlow, because PFlow is already able to spawn depending on velocity)

