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FFX and fRender - Printable Version +- Sitni Sati Forums (https://forum.afterworks.com) +-- Forum: Products (https://forum.afterworks.com/forumdisplay.php?fid=4) +--- Forum: FumeFX [max] (https://forum.afterworks.com/forumdisplay.php?fid=8) +--- Thread: FFX and fRender (/showthread.php?tid=567) |
FFX and fRender - Bandu - 03-16-2008 Hi folks, I was testing FFX with finalRender and see the Mate Shadow has some problems to render. Usually checking "At Object Depth" in Mate/Shadow material fix this. download this image and look at alpha... http://www.b3d-animations.com/ffx/wrongmatteshadow.tga now Im going to test AB4... cheers, Bandu Re: FFX and fRender - Rif - 03-16-2008 That never happens here.. You probably need to check the Aply Atmospherics in the objects properties as well ![]() let me know as this is new and non irreproducible to me.. If its really not an error and you can reproduce it , do a Simple Scene with a Simple source and a plane that shows it and post it to us to check it out . .thanks man .. Attached My simple scene and render showing this working.. Re: FFX and fRender - Bandu - 03-16-2008 Thanks Rif. I see now, is not the main rendering but render elements. FumeFX Fire, FumeFX Smoke and FumeWorks Z Depth. cheers, Bandu Re: FFX and fRender - Rif - 03-16-2008 Ohh no this is Desired.. you need to Uncheck Raytracing General Flag Clip Trans. From GBuffer & RE to get what your looking for .. Cheers
Re: FFX and fRender - Bandu - 03-16-2008 hock: cool! Thanks Rif
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