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FumeFX 7.5 [Maya] update - Printable Version +- Sitni Sati Forums (https://forum.afterworks.com) +-- Forum: General (https://forum.afterworks.com/forumdisplay.php?fid=3) +--- Forum: Announcements (https://forum.afterworks.com/forumdisplay.php?fid=5) +--- Thread: FumeFX 7.5 [Maya] update (/showthread.php?tid=2349) |
FumeFX 7.5 [Maya] update - Kresimir Tkalcec - 10-05-2026 Sitni Sati today announced FumeFX 7.5 for Autodesk Maya. The update introduces a Multigrid PCG solver that runs GPU simulations up to twice as fast as the previous PCG solver. FumeFX 7.5 also adds a Post Load stage that changes cached simulations as they load. Artists can add detail, retime playback and sharpen results interactively, then bake those changes only when they are final. Faster GPU Simulation The new Multigrid PCG solver delivers up to 2x the GPU simulation speed of the standard PCG solver. Faster pressure solves mean shorter iteration loops for fire, smoke and explosion shots. With Multigrid PCG in place, the legacy CG solver has been retired, which simplifies solver choice for artists. Change Cached Simulations Without Re-Simulating FumeFX 7.5 adds a Post Load rollout that applies detail, timing and sharpening to cached simulations at load time:
Rendering and VDB Pipeline OpenVDB interchange is also smoother:
Complete list of changes: https://docs.afterworks.com/FumeFX6maya/Release%20History.htm |