Sitni Sati Forums
Fire Problem - Printable Version

+- Sitni Sati Forums (https://forum.afterworks.com)
+-- Forum: Products (https://forum.afterworks.com/forumdisplay.php?fid=4)
+--- Forum: FumeFX [C4D] (https://forum.afterworks.com/forumdisplay.php?fid=10)
+--- Thread: Fire Problem (/showthread.php?tid=1999)



Fire Problem - vfxduo - 08-17-2019

Why does Arnold fire look small, The C4d standard renderer looks better and I don't know why, Please fumefx devs explain, I tried to grab everything in this screenshot so you can see the difference between Arnold and c4d standard renderer Btw this is just a fire sim. Thank you.


Re: Fire Problem - kristian - 08-28-2019

Hello,

is black-body set in fire color source when C4D standard renderer is used?

Could you please attach this scene?

Best regards,
Kristian


Re: Fire Problem - vfxduo - 08-29-2019

I've attached it. Please read the note.


Re: Fire Problem - kristian - 09-02-2019

Hello,

try changing FumeFX Fire Opacity attribute in Render tab when using C4D standard renderer (e.g. by multiplying it with 0.01).

Best regards,
Kristian


Re: Fire Problem - vfxduo - 09-02-2019

Hello thanks for the response, but what problem does that solve?


Re: Fire Problem - sitnisati - 09-04-2019

I guess that In Arnold you have black-body and in FumeFX with standard render you probably do not.


Re: Fire Problem - vfxduo - 09-05-2019

So why does black body always shorten the length of the fire?


Re: Fire Problem - sitnisati - 10-09-2019

The black-body uses temperature to render, while the other shader uses fire.
Those two are very different shaders.


Re: Fire Problem - vfxduo - 10-09-2019

Thanks, so which one do i use to get realistic fire in arnold.


Re: Fire Problem - sitnisati - 10-09-2019

Black-body is realistic method, so you should give it a try.


Re: Fire Problem - vfxduo - 10-09-2019

Yes its realistic and i do use it but like i said it shortens the length of the fire..so what do i do?


Re: Fire Problem - vfxduo - 10-09-2019

vfxduo Wrote:Yes its realistic and i do use it but like i said it shortens the length of the fire..so what do i do?
Ignore the message above, I think I get it now, the fire is based on temperature(realistic) so thats why its shortened , it means that in reality fire wouldnt go that high as shown in standard renderer right?