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Fire Problem - Printable Version +- Sitni Sati Forums (https://forum.afterworks.com) +-- Forum: Products (https://forum.afterworks.com/forumdisplay.php?fid=4) +--- Forum: FumeFX [C4D] (https://forum.afterworks.com/forumdisplay.php?fid=10) +--- Thread: Fire Problem (/showthread.php?tid=1999) |
Fire Problem - vfxduo - 08-17-2019 Why does Arnold fire look small, The C4d standard renderer looks better and I don't know why, Please fumefx devs explain, I tried to grab everything in this screenshot so you can see the difference between Arnold and c4d standard renderer Btw this is just a fire sim. Thank you. Re: Fire Problem - kristian - 08-28-2019 Hello, is black-body set in fire color source when C4D standard renderer is used? Could you please attach this scene? Best regards, Kristian Re: Fire Problem - vfxduo - 08-29-2019 I've attached it. Please read the note. Re: Fire Problem - kristian - 09-02-2019 Hello, try changing FumeFX Fire Opacity attribute in Render tab when using C4D standard renderer (e.g. by multiplying it with 0.01). Best regards, Kristian Re: Fire Problem - vfxduo - 09-02-2019 Hello thanks for the response, but what problem does that solve? Re: Fire Problem - sitnisati - 09-04-2019 I guess that In Arnold you have black-body and in FumeFX with standard render you probably do not. Re: Fire Problem - vfxduo - 09-05-2019 So why does black body always shorten the length of the fire? Re: Fire Problem - sitnisati - 10-09-2019 The black-body uses temperature to render, while the other shader uses fire. Those two are very different shaders. Re: Fire Problem - vfxduo - 10-09-2019 Thanks, so which one do i use to get realistic fire in arnold. Re: Fire Problem - sitnisati - 10-09-2019 Black-body is realistic method, so you should give it a try. Re: Fire Problem - vfxduo - 10-09-2019 Yes its realistic and i do use it but like i said it shortens the length of the fire..so what do i do? Re: Fire Problem - vfxduo - 10-09-2019 vfxduo Wrote:Yes its realistic and i do use it but like i said it shortens the length of the fire..so what do i do?Ignore the message above, I think I get it now, the fire is based on temperature(realistic) so thats why its shortened , it means that in reality fire wouldnt go that high as shown in standard renderer right? |