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Fumefx is always in the foreground - Printable Version +- Sitni Sati Forums (https://forum.afterworks.com) +-- Forum: Products (https://forum.afterworks.com/forumdisplay.php?fid=4) +--- Forum: FumeFX [maya] (https://forum.afterworks.com/forumdisplay.php?fid=19) +--- Thread: Fumefx is always in the foreground (/showthread.php?tid=1459) |
Fumefx is always in the foreground - xwolverine2 - 10-23-2013 Hi, at first I was trying to figure out how to render out smoke emitting from an object so that the smoke hidden behind the object doesn't show (as it should in real life). I tried using Use Background, Surface Shader, etc. and played around with matte opacity values.... still cant figure out how to do it. Surely this problem is extremely common & obvious... as fumefx is almost useless with "emit from object". then later I realized no matter where the smoke is...or what shader I have on any objects in front....the fumefx smoke will always be in front. what's going on here?.. very frustrating lol :STABRE Re: Fumefx is always in the foreground - sitnisati - 10-24-2013 Hello, Please enable "Auto Volume" option inside the mental ray and "Use Maya Volume Sampling" inside the FumeFX. Regards, Kresimir Tkalcec |