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pattern - mixepix - 10-13-2013

Hi!

When I use an object emitter I often get ugly patterns like in the attached picture especially when I'm using wavelets. The smoke looks great when it starts to move so I don't want to up the resolution. Is there a way to smooth it out?


Re: pattern - sitnisati - 10-15-2013

Hello,

If you emit from the geometry and do not render it, it is expected to get blockiness at the point where the geometry was.
You can smooth it out a bit in rendering by increasing the jittering parameter.

Regards,

Kreismir Tkalcec