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Vray material viewed through SeaMaterial - Printable Version +- Sitni Sati Forums (https://forum.afterworks.com) +-- Forum: Products (https://forum.afterworks.com/forumdisplay.php?fid=4) +--- Forum: DreamScape (https://forum.afterworks.com/forumdisplay.php?fid=11) +--- Thread: Vray material viewed through SeaMaterial (/showthread.php?tid=1215) |
Vray material viewed through SeaMaterial - cragganmore - 08-25-2011 So I have the following setup: A Dreamscape sun and Dreamscape environment. A sea surface with a standard SeaMaterial. A standard camera positioned above the sea surface, looking down into the water. A sphere placed beneath the sea surface. Basically, you're above water, looking down at a sphere beneath the surface of the water. I'm rendering the scene using Vray. When I use a standard Max material on the sphere, I can see through the water to the material. For example, if I apply a standard yellow material to the sphere, I see a yellow sphere beneath the water. However, when I use a VRayMtl on the sphere, the material appears black beneath the surface of the water. Is there a way for a VRayMtl to render correctly when viewed through a SeaMaterial? See attached for an example. The sphere on the left has a yellow standard material. The sphere on the right has a yellow VRayMtl (but renders as black). Thanks for any help! Re: Vray material viewed through SeaMaterial - sitnisati - 10-25-2011 Hello, I'm afraid that VRay is the only one that can handle VRay materials. DS Sea Material does its own reflection/refraction and is not recognized by VRay. Kresimir |