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Simulation Frame Range Problem using SL licence - Printable Version +- Sitni Sati Forums (https://forum.afterworks.com) +-- Forum: Products (https://forum.afterworks.com/forumdisplay.php?fid=4) +--- Forum: FumeFX [max] (https://forum.afterworks.com/forumdisplay.php?fid=8) +--- Thread: Simulation Frame Range Problem using SL licence (/showthread.php?tid=1100) |
Simulation Frame Range Problem using SL licence - Stargate - 12-03-2010 We've run into a problem implementing the SL licences on our render farm. The first being that we can't seem to find a manual or help file for fumeFXwith our installation. Is there a download available? The more specific problem is that when I attempt to run a simulation from the command line it simulates only frames 0-100 regardless of the frame range in the FumeFX GUI when I create the scene file. When I use the script for o in geometry do( if (classof o.baseObject == FumeFX) then ( --o.baseObject.selectedcache=0 o.baseObject.runsimulation 0 ) ) quitMax #noPrompt to run the sim it sims the first hundred frames and then sims the set frame range. Not sure what to do at this point. Any ideas? Re: Simulation Frame Range Problem using SL licence - Bandu - 12-03-2010 There was an issue few weeks ago with simulation range 0-100 that has been fixed. Are you sure you're using the newest build? cheers, Bandu Re: Simulation Frame Range Problem using SL licence - sitnisati - 12-05-2010 Hello, Help file is located under Help folder, and 0-100 range is solved in 2.1a build. Regards, Kresimir Re: Simulation Frame Range Problem using SL licence - TiRomain - 01-28-2011 Hello, you say the 0-100 range was fix is the 2.1a build, but we've got the 2.1a and the bug still here. =/ We should have to past to 2.1b ? Regards, Romain Re: Simulation Frame Range Problem using SL licence - sitnisati - 01-28-2011 Roman, Before releasing it, I tested 2.1a and it worked ok when you start SL sim via BB. Are you using script ? Kresimir Re: Simulation Frame Range Problem using SL licence - TiRomain - 01-29-2011 Hi Kresimir, We don't use scripts, and we used Deadline, it work well for render only :/ maybe I don't use the last 2.1a build ? Romain Re: Simulation Frame Range Problem using SL licence - sitnisati - 02-10-2011 You can try to download the latest build from the members area, deploy it over the network and see if it works for you. Kresimir |