04-23-2009, 11:43 PM
Hi to all, I was just testing the FumeFX demo and while playing around with it I noticed that when smoke hits an object or the source is a geometry the render comes out with jagged edges, I'm using scanline, I tried many different settings, scene scale, lower voxel grid and other parameters but nothing changes, maybe it's a demo restriction or something, any hint is appreciated.
Here's an image of what I'm talking about.
Thanks
Here's an image of what I'm talking about.
Thanks