04-16-2009, 03:16 PM
Hi!
Is there a way to create a velocity render Pass???
Even with the Channel Data Shader set on velocity you can get a XYZ/RGB base shader... It's only a mono channel shader
RightNow We have to re-render every times we need to change the Motion Blur. It will be a lot faster and easyer to ajuste it in Comp....
Is there a way to create a velocity render Pass???
Even with the Channel Data Shader set on velocity you can get a XYZ/RGB base shader... It's only a mono channel shader
RightNow We have to re-render every times we need to change the Motion Blur. It will be a lot faster and easyer to ajuste it in Comp....
UbiGuy
3D Artist, Montréal, Québec
FumeFX Explosion
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3D Artist, Montréal, Québec
FumeFX Explosion
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