Hey Kresimir,
nope, this is just opening the ui after the sim is complete..
to repro (at least, I can here)
1. sim a fairly detailed scene (i guess one frame should be fine, mine was 240mb for the sim data for one frame)
2. disable the "enable display" toggle under the viewport settings in the command panel rollout
3. close the floater UI
4. open the floater UI
the result should be a bit of a pause when you call up the floater UI, even though it shouldn't be loading anything into the view. At least, that's what I'd expect with a master toggle.
5. close the UI again, and disable the channels that are checked (like, smoke, fire, etc)
6. reopen the floater again
result should be very, very fast opening of the UI (I don't think it makes a difference if the main "enable display" toggle is on or off at this point, I can't remember offhand, and I don't have fume here in front of me atm)
Of course, I could be reading into all the display stuff incorrectly

I've done that a lot before. It just seemed to make everything sluggish with a huge sim unless i shut it all off.
regards,
Chris