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DS Cloud Layer Deselect
#1
With Max 8 has come a bug that causes the Use Dreamscape Cloud Layer selector to be unselected on a fresh launch of Max.
The random seed value resets to zero, as well.
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#2
Hi Don,

We've got a report on that issue and MAX8 recompile of all our plugins will be available this week.

Kresimir
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#3
Thanks, Kreso!
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#4
You're welcome.
We have some technical problems, so I hope we'll be able to deliver max8 updates this week.

Kresimir
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#5
Great, hope things work out!
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#6
Hi there,

so what is the work around for this????

is there an update around that will fix this?

Thanks

Matt

Max8 SP1
XP Pro
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#7
I know of no work around, myself,
and as far as I know we are still waiting for an update.
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#8
Hello,

R8 builds have been sent to TurboSquid and they should be done this week with further testing and preparing new installations.
Meanwhile, feel free to send us email to mailtoConfusedupport@afterworks.com along with your product serial number and we will send you a zip file with most recent updates.

Regards,

Kresimir Tkalcec
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#9
thank Kresimir, email has been sent!!!!

:lol:
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#10
The new files work as expected here!
Nice to have the cloud select layer back again on file open.

Thanks!
Smile
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#11
I am glad that it works fine now.
Here is a short list of DreamScape 2.5b fixes;

==================
= DreamScape 2.5b =
==================

- fixed: loading/saving of Daylight excl. list
- fixed: foam crash if dragging the size spinner interactively
- fixed: foam map was calculated different across the network
- fixed: Hair rendered as non-geom crash
- fixed: foam map resolution bug
- fixed: Simple Wave Daemon bug
- fixed: The Sun - opacity shadows UV bug is fixed


Regards,

Kresimir
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#12
Oh, yeah, forgot about the non-geometry hair crashes,
looks good here.
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