09-07-2007, 06:27 AM
I´m makeing a simulation and I need to show smoke that is sucked down throu big grid in a table.
I can get the paticles to do what I want but the smoke is still going up, some voxels are following down but most of them is going up.
Is there something I missed with the particles or in the FFX simulation?
I can get the paticles to do what I want but the smoke is still going up, some voxels are following down but most of them is going up.
Is there something I missed with the particles or in the FFX simulation?