08-20-2019, 03:31 PM
FumeFX follow node kills TP generation.
Just delete fumefx follow node, and you´ll see that TP are generated from the ring as expected.
But just the presence of fume fx follow node stops that generation completely, must not be wired to anything, it just kills all TP generation.
I´d expect from that setup that TP are emitted from ring and then be advected/influenced by Fume simulation ....
[ATTACHMENT NOT FOUND]
Just delete fumefx follow node, and you´ll see that TP are generated from the ring as expected.
But just the presence of fume fx follow node stops that generation completely, must not be wired to anything, it just kills all TP generation.
I´d expect from that setup that TP are emitted from ring and then be advected/influenced by Fume simulation ....
[ATTACHMENT NOT FOUND]
Windows: Version 1809 Build 17763.557
Cinema4D Version:R 20.059
CPU: AMD Threadripper 1950x
GPU: Nvidia RTX 2080
GPU Version: 419.67
Cinema4D Version:R 20.059
CPU: AMD Threadripper 1950x
GPU: Nvidia RTX 2080
GPU Version: 419.67