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retimer crash in 4.0
#1
We can't retime in version 4.0 a sim created in version 4.0. It still loads/retimes successfully using version 3.5.4. Are there any known bugs resolved in a 4.x update?

Info: When clicking the sim start button it throws a message about a building voxels for a 3d object in the sim, then crashes. In version 3.5.4, only states info about retiming frames as expected.
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#2
Hello,

FumeFX 4.0.4 for 3ds max is the latest version, so please install that update.
With 4.0.4 retiming works fine here.

Regards,
Kresimir Tkalcec
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#3
Thanks very much - will give the update a shot. Any thoughts on why the new retimer process still accounts for object sources? Or was that a bug in version 4.0?
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#4
Hello,

Retiming have always include sources in the retiming process.

Regards,
Kresimir Tkalcec
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#5
Interesting. Thx again.
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#6
You're welcome !

Regards,
Kresimir Tkalcec
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