11-01-2014, 10:41 PM
It seems like it is not because the farm machines don't understand they have to wait for a particle sim *and then* do the FumeFX sim...so basically files never get generated. Its just gets stuck in limbo.
Same farm is fine with simple and object sources.
With a complex pflow - should it be able to work if you do a cache to file?
It doesn't although does anyone know how to get pflow to be a 'read only' (so playback only-no calculate?)
This has always been an issue as far as I know (tested with both Muster and Cube).
Any magic suggestions or could it be designed somehow? Its amazing how inconvenient it is
to only ever be able to sim from the UI (like doing overtime *just* so I can use other users machines - GRR!)
Same farm is fine with simple and object sources.
With a complex pflow - should it be able to work if you do a cache to file?
It doesn't although does anyone know how to get pflow to be a 'read only' (so playback only-no calculate?)
This has always been an issue as far as I know (tested with both Muster and Cube).
Any magic suggestions or could it be designed somehow? Its amazing how inconvenient it is
to only ever be able to sim from the UI (like doing overtime *just* so I can use other users machines - GRR!)

