08-25-2014, 07:50 PM
Hi there!
I have a problem with illumination map. Can I force Fume to use one frame of illumination map saved on disk? and not calculating it each frame?
My case is a huge simulated "nebula like" cloud, with fxd cache up to 4Gb. Calculating illumination map takes a lot of time, and lighting don't change . I want to render a space flight. around the cloud. Copying the calculated illumination map is not a solve as I have 800 frames and ~10 such clouds in my scene would make 2TB of cache files
Thanks in advance!
Artur
I have a problem with illumination map. Can I force Fume to use one frame of illumination map saved on disk? and not calculating it each frame?
My case is a huge simulated "nebula like" cloud, with fxd cache up to 4Gb. Calculating illumination map takes a lot of time, and lighting don't change . I want to render a space flight. around the cloud. Copying the calculated illumination map is not a solve as I have 800 frames and ~10 such clouds in my scene would make 2TB of cache files

Thanks in advance!
Artur

