04-20-2017, 06:48 PM
Hello Joel,
The main difference is probably that the smoke lasts longer then the fire which causes the FumeFX grid to expand more than if you'd simulate the fire only.
With larger adaptive grid, the FumeFX will be able to generate more physically accurate velocity field which will result with different simulations.
If that is the case in your scene, then you might use non-adaptive grid and see if it helps.
Best regards,
Kresimir Tkalcec
The main difference is probably that the smoke lasts longer then the fire which causes the FumeFX grid to expand more than if you'd simulate the fire only.
With larger adaptive grid, the FumeFX will be able to generate more physically accurate velocity field which will result with different simulations.
If that is the case in your scene, then you might use non-adaptive grid and see if it helps.
Best regards,
Kresimir Tkalcec

