07-07-2016, 04:48 PM
HI Kresimir,
Yes, all Vray AA engines render it that way. Below is a render crop from a sim showing the difference between the VR and SL renders. Also, here is a cropped short render range comparing each - you'll see the locked pattern down inside the Vray version and barely perceptible if at all in the SL version: http://vfxfactory.com/images/frozenNoise...VRvsSL.zip. I realize the SL render below has deeper darks, however you'll see the problem readily in the render test as the fire is moving. Thanks again.
Yes, all Vray AA engines render it that way. Below is a render crop from a sim showing the difference between the VR and SL renders. Also, here is a cropped short render range comparing each - you'll see the locked pattern down inside the Vray version and barely perceptible if at all in the SL version: http://vfxfactory.com/images/frozenNoise...VRvsSL.zip. I realize the SL render below has deeper darks, however you'll see the problem readily in the render test as the fire is moving. Thanks again.

