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Need help with Fumefx 3.5
#4
HI,

Some additional info....

When using a standard material the shadow will only stretch as far as the grid you use to simulate. So if the light source is low the shadow will be cut off when it reaches the grid box.

Also it appears that when using the MR matte/shadow material the grid helper is actually casting a shadow or causing AO on the plane. everything inside the grid area is not rendered. So in other words its like the grid is a box object in the scene.

Hope you can help, this is my everyday workflow.

All the best

Simon
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