09-15-2011, 11:54 PM
This was an issue in FumeFX version 1.x.
FumeFX 2.x will let you select multiple objects.
I used to get around the issue by goint to the last frame of my rayfire animation, duplicate all my frags, collapse the duplicates to one mesh, then skin wrapping them to the original frags, add a pointcache for speed and then you will have one object to pick in your source.
Make sure you do the collapsing/skinwrapping on the last frame as the first frame will have heaps of overlapping verts and skinwrap wont work properly
FumeFX 2.x will let you select multiple objects.
I used to get around the issue by goint to the last frame of my rayfire animation, duplicate all my frags, collapse the duplicates to one mesh, then skin wrapping them to the original frags, add a pointcache for speed and then you will have one object to pick in your source.
Make sure you do the collapsing/skinwrapping on the last frame as the first frame will have heaps of overlapping verts and skinwrap wont work properly
Jordan Walsh
VFX Technical Director
Showreel 2012
Check out my scripts on ScriptSpot!
VFX Technical Director
Showreel 2012
Check out my scripts on ScriptSpot!

