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More maxscript access missing...
#1
I know i seem to go on about maxscript access a lot but as an artist and a TD/ tool creator I believe that the ability to get to everything via scripting is very important for software to be usable in larger work environments, so with that im mind id like to point out a few things I have found missing and that im sure have been brought up but ill mention them anyway Smile

* Access to Objects, lights and Forces by node (like you can with sources) where you can get the number of objects/lights/forces and then get the name/node based on the index
*get/set the "use" check box for objects/forces/sources
*fume.LoadPresets #all dosent bring in everything, the shaders and illumination dont seem to come through
*Being able to set the preview windows height and width

Thanks!
Jordan Walsh
VFX Technical Director

Showreel 2012
Check out my scripts on ScriptSpot!
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