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Vray and FumeFX no GI
#1
I have a scene with a fire made in FumeFx, I have a ground plane witch I have made with a VrayMtlwrapper so cast shadows and the fire illumnate the plane, good but then the Object in the scene is not illuminated.
But when I use a standard Matte/shadow as ground material the object is Illu but not the ground. see attached
I want a mix of this, both ground and object Illuminated.
Is there some thing I have forgotten to do?
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